I don't use a flat head screwdriver for unscrewing a Phillips screw (although it may work), so why use a raster based image editor for scaled vector graphics? A professional graphic designer would use Pixelmator to crop, touch up images, and any other photo based work, then use a vector based application to do the layout with the included touched up image.
Is this an educational problem? Or has the price point of Pixelmator lumped amateurs and professionals together?
Please, we really need SVG export (import will be cool feature too) !
This is an essential for using pixelmator with web development especially since vectormator came out. I am currently exporting as a png and then converting to svg with other programs which is very frustrating!
So, is there any movement on importing EPS? (SVG is not helpful, since all the vector art is available to me with EPS, and I'd have to (still) be using that other vendor's software to export to SVG....)
Because it's a very good tool for doing vector work – except for being unable to export as SVG.
>why use a raster based image editor for scaled vector graphics? A professional graphic designer would use
> Pixelmator to crop, touch up images, and any other photo based work
I have never used Pixelmator to crop or touch up photos... for me basic operations like that are easily covered by the software I use to manage my photo library/projects.
> then use a vector based applicationto do the layout with the included touched up image.
That's what I do at the moment and it's bullshit. I need to be able to see the layout around my bitmap graphics while editing them. Also there are major colour management headaches when you're using two completely different applications to work on the same image.