Are we looking then on an upcoming new version of your PRO version for iOS
On iPad Pro, for me, nothing is better than Pixelmator iOS for photo retouching and drawing.
Also It's funny, that on my iPhone X its only possible to creata 11 layers before having to downsize the image size.
Plus I reall really hope, that it will be also available on iPhones. Affinity Pro for example is iPad only. I think today we have enough power and enough screensize to do a litte more on iPhones.
Looking at screenshots, the only tool I saw that doesn't act on the whole image was the repair tool. From this and the name, I think that it will have a feature-set based around the needs of photographers who want to optimise their images rather that people who want to create a graphic image from scratch (or create a graphic image with photographic elements). So I'm guessing no layers, no text tool, no vectors, etc, but good control over colour and other adjustments. We'll have to wait and see.Is this just a nother name or does this translate to pix pro for iPad?
I didn't jump on the Pixelmator Pro wagon because of the lack of ipad version.
My work is 90% done on my iPad Pro and because of that it doesn't make sense for me to moove to Pixelmator Pro without an ipad version.
I'm also testing the workflow of Affinity Photo since they have support for both platforms.
I would love to stay on Pixelmator so i will wait a bit longer to see if there is any news regarding an ipad version.
I don’t ask for the same capabilities, but compatibility between the apps seems like a must have, and there’s been hint in this very thread that we could see it coming. Instead, many simplified apps that I don’t care for, and I can’t count on my iPad to adjust or fix my Pixelmator Pro things
Hi @Andrius, could you share a little more on this? Is it a technical constraint related to iOS / iPad hardware or something else?
I also wondered if you plan to keep Pixelmator Photo as a stand-alone app or whether its features will be folded into Pixelmator for iOS / iPad OS down the line.
In macOS, there's something called a "backing store", which is a portion of the drive that can take currently unused data from the RAM. If you open up the Activity Monitor, you'll see in the Memory tab how a certain amount of data will be in "Swap Memory". In iOS, apps only get a certain portion of the RAM and there isn't a backing store. Now, there are ways to get around this but as far as we can see they come with pretty big performance/reliability constraints so, while the raw compute power of the iPad matches that of modern desktops, the memory stuff makes it more difficult (though not necessarily impossible) to bring "heavy-duty" desktop-class apps to iOS.
As much as I’d like a Pixelmator Pro on iPad, PXD support is really all I’d need. Love Pixelmator, but it’s frustrating not to be able to fix designs while on the go. Much love to the iOS team though!2020-01-27 09:47:12 The original Pixelmator Pro project organically turned into Pixelmator Photo as the nondestructive editing workflow wouldn't really work on iOS at this time. But we really liked the photo editing/color adjustment part of the app and decided to create it as a separate Pixelmator app. As for a layer-based editor to complement Pixelmator Pro — we've started working on some more significant updates to the original Pixelmator and, in time, will most likely add PXD file support. As well as new features, of course. There isn't much I can say just now but everything will probably become clearer after the next update to Pixelmator for iOS.