Pixelmator PRO on iOS

Discuss Pixelmator for iOS and mobile image editing.
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2018-03-24 15:31:44

Hi there is it happening this? Looking at Affinity and also the simple but powerful Polarr it looks like you lost the peace on iOS. With the new device this is possible and now power is enough to achieve great app.

Are we looking then on an upcoming new version of your PRO version for iOS
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2018-04-12 11:43:21

Pixelmator Pro for iPad is very much in the works. We haven't got any specific news to share, but things are going well and we may even have a public beta of some sort in the future. There's no need to register for anything just yet, but keep an eye out for any announcements. 😉
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2018-05-17 20:26:10

Any news?
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2018-05-31 15:33:52

Pixelmator Pro has replaced Photoshop on my Mac. When I need to work on my iPad Pro I save as .psd in order to open on iPad. I’d love to be able to go back and fourth as Pixelmator Pro Document and wonder if PP on iOS will change this? I also hope PP for iOS will have some of the missing features I enjoy on my Mac.

On iPad Pro, for me, nothing is better than Pixelmator iOS for photo retouching and drawing.
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2018-07-11 01:43:40

No current version still good with me.
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2018-07-12 14:40:53

Once we're done with Pixelmator Pro for iPad, it will, of course, be able to open PXD files. However, there is still a way to go before it's ready to see the light of day.
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2018-08-24 00:09:15

Hey Pixelmator team, when will Pixelmator Pro come to iOS PLEASE!!!!
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2018-09-07 13:32:21

Hopefully you'll allow the app on iPad minis, unlike Affinity. I really don't want to purchase a new iPad for to "technical" limitations, which they admitted was a screen space problem, not a CPU one. Looking forward to non-destructive editing of images from the Photos app, really hope you'll be implementing it in the same manner as the Pro desktop version.
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2018-09-19 21:16:27

I really hope PP on iOS will have Raw editing/import.
Also It's funny, that on my iPhone X its only possible to creata 11 layers before having to downsize the image size.

Plus I reall really hope, that it will be also available on iPhones. Affinity Pro for example is iPad only. I think today we have enough power and enough screensize to do a litte more on iPhones.
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2018-10-31 05:53:58

Image I have seen a vid on the new ipad pro and it has Pix pro on it. Does that mean Pix pro comes to the ipad pro soon?
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2018-10-31 09:44:53

I think that's Pixelmator Photo (https://www.pixelmator.com/photo/), not Pixelmator Pro. It briefly appeared on screen at Apple's event yesterday, too.
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2018-10-31 09:49:12

Is this just a nother name or does this translate to pix pro for iPad?
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2018-10-31 14:21:27

I love the colorful icon! I'm looking forward to Pixelmator Pro for iOS. If the app doesn't work on my first generation iPad Pro 12.9" I will finally upgrade. Heck, I'm going to purchase the new MacBook Air just to run Pixelmator Pro (which currently only runs on my desktop at work).
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2018-10-31 16:03:22

Is this just a nother name or does this translate to pix pro for iPad?
Looking at screenshots, the only tool I saw that doesn't act on the whole image was the repair tool. From this and the name, I think that it will have a feature-set based around the needs of photographers who want to optimise their images rather that people who want to create a graphic image from scratch (or create a graphic image with photographic elements). So I'm guessing no layers, no text tool, no vectors, etc, but good control over colour and other adjustments. We'll have to wait and see.
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2018-10-31 18:20:42

I think you are right that will be only a "light" pix pro version but I guess very useful anyway...
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2019-01-06 15:40:00

Just another Pixelmator iPad user wishing Pixelmator Pro would be released soon. iPad Pixelmator Photo is a step in the right direction as long as it doesn't slow down or replace the iPad Pixemator Pro version. I have looked at Affinity Photo / Designer as well and feel they are too complex for the average "Pro" user, may be good for professional "Pro" users, they also did a weak job of implementing the IOS files interface. I'm anxious to see the Pixelmator Pro iPad implementation.
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2019-06-21 10:40:46

I have both Pixelmator on macOS and iOS and love Pixelmator Photo.
I didn't jump on the Pixelmator Pro wagon because of the lack of ipad version.
My work is 90% done on my iPad Pro and because of that it doesn't make sense for me to moove to Pixelmator Pro without an ipad version.
I'm also testing the workflow of Affinity Photo since they have support for both platforms.
I would love to stay on Pixelmator so i will wait a bit longer to see if there is any news regarding an ipad version.
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2019-07-23 17:08:17

Definitely need Pixelmator Pro Hummingbird for iPadOS 13 this fall after Catalina and iPadOS 13 are released. Having Pixelmator Pro Hummingbird is the only way I can tolerate the huge Photos limitations.
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2019-10-01 14:03:14

Obviously this whole pixelmator pro on ios is never happening. Sadly will just have to move on to a different app.
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2019-10-08 10:39:29

Nobody promised me anything, but I switched to Pixelmator Pro counting on a near future compatibility of file format between Mac and iPad. Now that the energy seems everywhere but on a Pixelmator Pro-compatible app on iPad, is my ideal workflow forever broken?
I don’t ask for the same capabilities, but compatibility between the apps seems like a must have, and there’s been hint in this very thread that we could see it coming. Instead, many simplified apps that I don’t care for, and I can’t count on my iPad to adjust or fix my Pixelmator Pro things
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2020-01-25 20:13:05

It’s been a while since @Andrius respone. Is there any more news to be shared?
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2020-01-27 09:47:12

The original Pixelmator Pro project organically turned into Pixelmator Photo as the nondestructive editing workflow wouldn't really work on iOS at this time. But we really liked the photo editing/color adjustment part of the app and decided to create it as a separate Pixelmator app. As for a layer-based editor to complement Pixelmator Pro — we've started working on some more significant updates to the original Pixelmator and, in time, will most likely add PXD file support. As well as new features, of course. There isn't much I can say just now but everything will probably become clearer after the next update to Pixelmator for iOS.
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2020-03-30 21:43:44

by Andrius 2020-01-27 09:47:12 as the nondestructive editing workflow wouldn't really work on iOS at this time.
Hi @Andrius, could you share a little more on this? Is it a technical constraint related to iOS / iPad hardware or something else?

I also wondered if you plan to keep Pixelmator Photo as a stand-alone app or whether its features will be folded into Pixelmator for iOS / iPad OS down the line.
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2020-03-31 15:32:15

Now, I'm not a programmer so I might say something that sounds a little silly but here's what I've managed to gather from the explanations I've heard and the things I've read: it's partly the hardware but not in the "it's too weak/slow" sense, it just has different memory management (probably to enhance battery life and manage thermal constraints, but that's a guess on my part).

In macOS, there's something called a "backing store", which is a portion of the drive that can take currently unused data from the RAM. If you open up the Activity Monitor, you'll see in the Memory tab how a certain amount of data will be in "Swap Memory". In iOS, apps only get a certain portion of the RAM and there isn't a backing store. Now, there are ways to get around this but as far as we can see they come with pretty big performance/reliability constraints so, while the raw compute power of the iPad matches that of modern desktops, the memory stuff makes it more difficult (though not necessarily impossible) to bring "heavy-duty" desktop-class apps to iOS.
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2020-04-27 08:37:41

by Andrius 2020-01-27 09:47:12 The original Pixelmator Pro project organically turned into Pixelmator Photo as the nondestructive editing workflow wouldn't really work on iOS at this time. But we really liked the photo editing/color adjustment part of the app and decided to create it as a separate Pixelmator app. As for a layer-based editor to complement Pixelmator Pro — we've started working on some more significant updates to the original Pixelmator and, in time, will most likely add PXD file support. As well as new features, of course. There isn't much I can say just now but everything will probably become clearer after the next update to Pixelmator for iOS.
As much as I’d like a Pixelmator Pro on iPad, PXD support is really all I’d need. Love Pixelmator, but it’s frustrating not to be able to fix designs while on the go. Much love to the iOS team though!
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2020-04-27 08:49:19

To be fair, full-featured PXD support basically requires us to create a Pixelmator Pro for iOS... In theory, adding support for preserving text layers/images/shapes is possible but if there are any nondestructive effects/adjustments, they need to be dealt with in some way.

Just out of interest though, what kind of things do you usually look to fix on the go? I'd just like to get a better idea about the tools you'd potentially need.
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2020-05-12 05:17:22

by Andrius 2020-04-27 12:49:19 To be fair, full-featured PXD support basically requires us to create a Pixelmator Pro for iOS... In theory, adding support for preserving text layers/images/shapes is possible but if there are any nondestructive effects/adjustments, they need to be dealt with in some way.

Just out of interest though, what kind of things do you usually look to fix on the go? I'd just like to get a better idea about the tools you'd potentially need.

Another person here: the Ultimate Dream

1. Workflow between .photo and PXD (start in photo and edit a copy in PXD kinda like LR or CO20)
2. Would be great – some of the ML stuff... that makes PP stand out


I just checked out pixelmator on the iphone... it's pretty good... so if we could get those same features for a PXD plus we could get layer masks/local adjustments plus the stuff I noted (non-destructive) ... I would quit Adobe at this second.

Thanks... hope that helps
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2020-05-12 13:13:47

Rohan, the feedback is very much appreciated — thanks for taking the time to share it.
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2020-05-12 23:53:54

by Andrius 2020-05-12 17:13:47 Rohan, the feedback is very much appreciated — thanks for taking the time to share it.

Do you think we will ever see a photo to PP workflow in 2020 and how long you think for local adjustments
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2020-05-14 08:50:31

In 2020? It's possible, probably towards the end of it, though. As for local adjustments, probably a little longer but it really is difficult to say before we start working on it.
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2020-05-27 22:28:35

by Andrius 2020-03-31 22:32:15 ...while the raw compute power of the iPad matches that of modern desktops, the memory stuff makes it more difficult (though not necessarily impossible) to bring "heavy-duty" desktop-class apps to iOS.

So Affinity Photo & Designer and full desktop-class Photoshop from Adobe doesn't count (and keep in mind amazing Procreate)?
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2020-05-28 07:44:50

by henrypix 2020-05-27 22:28:35 So Affinity Photo & Designer and full desktop-class Photoshop from Adobe doesn't count (and keep in mind amazing Procreate)?
Two things. One, please re-read my post very carefully. The key part is where I say it's "difficult (though not necessarily impossible)".

Two, full desktop-class Photoshop? Really? Just in case you don't feel like clicking that link, here's a key excerpt:
The outrage seems to stem from the fact that users felt misled by Adobe’s marketing of the app as “real Photoshop,” a term many took to mean that the app would mirror the desktop experience. To Adobe, Photoshop for iPad is “real”: it uses the same codebase as the desktop app, and files sync between the two so users can keep working across devices. But Photoshop for iPad is far from the “full Photoshop,” which would mean every tool and feature brought to the iPad. For now, only the basics are here.
Adobe, a company with over 22,000 employees, who have released loads of apps on loads of different platforms didn't bring anything close to the "full Photoshop" to iPad. Why do you think that is?

And one more thing — Procreate is amazing, for sure. But do you have any idea about the differences in memory requirements for an app like Procreate and, for example, a "heavy-duty" app like Xcode? They're not even in the same ballpark. And even in Procreate, depending on the size of your document, there's a maximum number of layers you can add. I can tell you they're doing that not because they feel like it, there are very specific technical reasons for that and they also relate to the amount of available memory.
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2020-05-30 16:34:27

by Andrius 2020-05-28 14:44:50
Two things. One, please re-read my post very carefully. The key part is where I say it's "difficult (though not necessarily impossible)".

Two, full desktop-class Photoshop? Really? Just in case you don't feel like clicking that link, here's a key excerpt:



Adobe, a company with over 22,000 employees, who have released loads of apps on loads of different platforms didn't bring anything close to the "full Photoshop" to iPad. Why do you think that is?

And one more thing — Procreate is amazing, for sure. But do you have any idea about the differences in memory requirements for an app like Procreate and, for example, a "heavy-duty" app like Xcode? They're not even in the same ballpark. And even in Procreate, depending on the size of your document, there's a maximum number of layers you can add. I can tell you they're doing that not because they feel like it, there are very specific technical reasons for that and they also relate to the amount of available memory.
I understand there are technical limitations, and of course they won't bring complete Photoshop experience (3D, Video, batch jobs, RAW engine, plugins, etc, anything that's a heavy package), but these "basic features" are basically the core of the application, and it covers all the needs (since we're running on an iPad).

The main idea is that those apps at least exists (even though "there's a maximum number of layers you can add.", i'll take that). And Pixelmator Pro (even with Pro) it's not an Xcode either, right?

Basically, I'd just be happy to have Pixelmator Pro on iPad Pro with some limitations, why not, that's all. And examples of similar applications are already given (Affinity both Photo/Designer, Photoshop, Procreate). The rest of the applications are a little lighter. So hope you guys will find the way to make it happen.
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2020-06-01 12:31:11

Oh, of course, I'm not saying we can't bring a great image editing experience to iPadOS — we need to make it possible to open and edit Pixelmator Pro files on iPad for sure and we plan to do that. Your reply was to me answering a question about why it's more difficult to bring the really memory-intensive desktop apps to iPad, and I didn't even say it's impossible, it was just clarifying the situation.
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Yesterday 16:13:51

by Andrius 2020-06-01 12:31:11 Oh, of course, I'm not saying we can't bring a great image editing experience to iPadOS — we need to make it possible to open and edit Pixelmator Pro files on iPad for sure and we plan to do that. Your reply was to me answering a question about why it's more difficult to bring the really memory-intensive desktop apps to iPad, and I didn't even say it's impossible, it was just clarifying the situation.
Could we expect that for 2020?