Pixelmator PRO on iOS
2018-03-24 15:31:44
Are we looking then on an upcoming new version of your PRO version for iOS
2018-05-17 20:26:10
2018-05-31 15:33:52
On iPad Pro, for me, nothing is better than Pixelmator iOS for photo retouching and drawing.
2018-07-11 01:43:40
2018-08-24 00:09:15
2018-09-07 13:32:21
2018-09-19 21:16:27
Also It's funny, that on my iPhone X its only possible to creata 11 layers before having to downsize the image size.
Plus I reall really hope, that it will be also available on iPhones. Affinity Pro for example is iPad only. I think today we have enough power and enough screensize to do a litte more on iPhones.
2018-10-31 09:44:53
2018-10-31 14:21:27
2018-10-31 16:03:22
Looking at screenshots, the only tool I saw that doesn't act on the whole image was the repair tool. From this and the name, I think that it will have a feature-set based around the needs of photographers who want to optimise their images rather that people who want to create a graphic image from scratch (or create a graphic image with photographic elements). So I'm guessing no layers, no text tool, no vectors, etc, but good control over colour and other adjustments. We'll have to wait and see.Is this just a nother name or does this translate to pix pro for iPad?
2019-01-06 15:40:00
2019-06-21 10:40:46
I didn't jump on the Pixelmator Pro wagon because of the lack of ipad version.
My work is 90% done on my iPad Pro and because of that it doesn't make sense for me to moove to Pixelmator Pro without an ipad version.
I'm also testing the workflow of Affinity Photo since they have support for both platforms.
I would love to stay on Pixelmator so i will wait a bit longer to see if there is any news regarding an ipad version.
2019-07-23 17:08:17
2019-10-01 14:03:14
2019-10-08 10:39:29
I donāt ask for the same capabilities, but compatibility between the apps seems like a must have, and thereās been hint in this very thread that we could see it coming. Instead, many simplified apps that I donāt care for, and I canāt count on my iPad to adjust or fix my Pixelmator Pro things
2020-01-25 20:13:05
2020-01-27 09:47:12
2020-03-30 21:43:44
Hi @Andrius, could you share a little more on this? Is it a technical constraint related to iOS / iPad hardware or something else?
I also wondered if you plan to keep Pixelmator Photo as a stand-alone app or whether its features will be folded into Pixelmator for iOS / iPad OS down the line.
2020-03-31 15:32:15
In macOS, there's something called a "backing store", which is a portion of the drive that can take currently unused data from the RAM. If you open up the Activity Monitor, you'll see in the Memory tab how a certain amount of data will be in "Swap Memory". In iOS, apps only get a certain portion of the RAM and there isn't a backing store. Now, there are ways to get around this but as far as we can see they come with pretty big performance/reliability constraints so, while the raw compute power of the iPad matches that of modern desktops, the memory stuff makes it more difficult (though not necessarily impossible) to bring "heavy-duty" desktop-class apps to iOS.
2020-04-27 08:37:41
As much as Iād like a Pixelmator Pro on iPad, PXD support is really all Iād need. Love Pixelmator, but itās frustrating not to be able to fix designs while on the go. Much love to the iOS team though!2020-01-27 09:47:12 The original Pixelmator Pro project organically turned into Pixelmator Photo as the nondestructive editing workflow wouldn't really work on iOS at this time. But we really liked the photo editing/color adjustment part of the app and decided to create it as a separate Pixelmator app. As for a layer-based editor to complement Pixelmator Pro ā we've started working on some more significant updates to the original Pixelmator and, in time, will most likely add PXD file support. As well as new features, of course. There isn't much I can say just now but everything will probably become clearer after the next update to Pixelmator for iOS.
2020-04-27 08:49:19
Just out of interest though, what kind of things do you usually look to fix on the go? I'd just like to get a better idea about the tools you'd potentially need.
2020-05-12 05:17:22
2020-04-27 12:49:19 To be fair, full-featured PXD support basically requires us to create a Pixelmator Pro for iOS... In theory, adding support for preserving text layers/images/shapes is possible but if there are any nondestructive effects/adjustments, they need to be dealt with in some way.
Just out of interest though, what kind of things do you usually look to fix on the go? I'd just like to get a better idea about the tools you'd potentially need.
Another person here: the Ultimate Dream
1. Workflow between .photo and PXD (start in photo and edit a copy in PXD kinda like LR or CO20)
2. Would be great ā some of the ML stuff... that makes PP stand out
I just checked out pixelmator on the iphone... it's pretty good... so if we could get those same features for a PXD plus we could get layer masks/local adjustments plus the stuff I noted (non-destructive) ... I would quit Adobe at this second.
Thanks... hope that helps
2020-05-27 22:28:35
So Affinity Photo & Designer and full desktop-class Photoshop from Adobe doesn't count (and keep in mind amazing Procreate)?
2020-05-28 07:44:50
Two things. One, please re-read my post very carefully. The key part is where I say it's "difficult (though not necessarily impossible)".
Two, full desktop-class Photoshop? Really? Just in case you don't feel like clicking that link, here's a key excerpt:
Adobe, a company with over 22,000 employees, who have released loads of apps on loads of different platforms didn't bring anything close to the "full Photoshop" to iPad. Why do you think that is?The outrage seems to stem from the fact that users felt misled by Adobeās marketing of the app as āreal Photoshop,ā a term many took to mean that the app would mirror the desktop experience. To Adobe, Photoshop for iPad is ārealā: it uses the same codebase as the desktop app, and files sync between the two so users can keep working across devices. But Photoshop for iPad is far from the āfull Photoshop,ā which would mean every tool and feature brought to the iPad. For now, only the basics are here.
And one more thing ā Procreate is amazing, for sure. But do you have any idea about the differences in memory requirements for an app like Procreate and, for example, a "heavy-duty" app like Xcode? They're not even in the same ballpark. And even in Procreate, depending on the size of your document, there's a maximum number of layers you can add. I can tell you they're doing that not because they feel like it, there are very specific technical reasons for that and they also relate to the amount of available memory.
2020-05-30 16:34:27
I understand there are technical limitations, and of course they won't bring complete Photoshop experience (3D, Video, batch jobs, RAW engine, plugins, etc, anything that's a heavy package), but these "basic features" are basically the core of the application, and it covers all the needs (since we're running on an iPad).2020-05-28 14:44:50
Two things. One, please re-read my post very carefully. The key part is where I say it's "difficult (though not necessarily impossible)".
Two, full desktop-class Photoshop? Really? Just in case you don't feel like clicking that link, here's a key excerpt:
Adobe, a company with over 22,000 employees, who have released loads of apps on loads of different platforms didn't bring anything close to the "full Photoshop" to iPad. Why do you think that is?
And one more thing ā Procreate is amazing, for sure. But do you have any idea about the differences in memory requirements for an app like Procreate and, for example, a "heavy-duty" app like Xcode? They're not even in the same ballpark. And even in Procreate, depending on the size of your document, there's a maximum number of layers you can add. I can tell you they're doing that not because they feel like it, there are very specific technical reasons for that and they also relate to the amount of available memory.
The main idea is that those apps at least exists (even though "there's a maximum number of layers you can add.", i'll take that). And Pixelmator Pro (even with Pro) it's not an Xcode either, right?
Basically, I'd just be happy to have Pixelmator Pro on iPad Pro with some limitations, why not, that's all. And examples of similar applications are already given (Affinity both Photo/Designer, Photoshop, Procreate). The rest of the applications are a little lighter. So hope you guys will find the way to make it happen.
2020-06-01 12:31:11
2020-06-06 16:13:51
Could we expect that for 2020?2020-06-01 12:31:11 Oh, of course, I'm not saying we can't bring a great image editing experience to iPadOS ā we need to make it possible to open and edit Pixelmator Pro files on iPad for sure and we plan to do that. Your reply was to me answering a question about why it's more difficult to bring the really memory-intensive desktop apps to iPad, and I didn't even say it's impossible, it was just clarifying the situation.
2020-07-27 02:55:31
2020-11-15 22:48:46
At least this way we could still take advantage of the apps we have.
Its a matter of saving a version in the (old) file format.
Just give us the layers. We can take care of the rest.
David
2020-11-16 13:56:59

Someone asked this on Twitter and got an answer, does this mean Pixelmator Pro for iPad is confirmed?
2020-11-21 22:56:55
2020-11-27 11:54:03
Without being able to open my PM Pro files for editing on my iPad I am forced to rely on Affinity Designer/Photo who managed to get their software running on iOS quite a while ago.
I would have thought that the PM team would have paid attention to this important detail given how long PM has been in development (especially compared to the Affinity team) but also because PM's tight integration with Apple's products. design strategy, etc...
I would love to use PM Pro more often but the longer they take to add the essential iOS component the more my workflow will continue to revolve and entrench itself around Affinity. This is disappointing because, generally speaking, I would prefer to be using PM.
2020-12-19 20:46:52
2020-12-22 12:44:47
2021-01-03 07:32:14
2021-01-28 10:13:36
Ive tried to sidecar Pro from my mac to my ipad pro and for some reason the pencil does not link with the cursor, so that leads me to a full stop. Is there a fix that the pixelmator team is working on for this?
Pixelmator for iOS/ipad does not allow to edit shapes at all. I also donāt have the capability to draw shapes that are either just filled or just stroked on iOS, so pixelmator iOS for ipad is pretty much an empty purchase at this point... unless it were to be updated to mirror/mimic the same functions as pro for Mac... right now iOS just seems like different software altogether.
Are there any updates in store to improve the cross functionality of iOS that is more than just PXD support?
Looking for a friend... haha
2021-01-28 17:24:33
Totally agree with you, Pixelmator Pro on mac is awesome,and imo the best image editing software for my use, but I prefer using the iPad it simply feels more fun, but the iOS counterpart is honestly so bad, it doesnāt even feel like its made by the same guys, in the other hand Pixelmator Photo for iPad is sooo nice, but not the complete package, so at this point in the iPad the best software is the Affinty suite, I really hope to see pix pro on iPad, iād pay the full price if itās as good and high quality as the mac version.2021-01-28 15:13:36
Pixelmator for iOS/ipad does not allow to edit shapes at all. I also donāt have the capability to draw shapes that are either just filled or just stroked on iOS, so pixelmator iOS for ipad is pretty much an empty purchase at this point... unless it were to be updated to mirror/mimic the same functions as pro for Mac... right now iOS just seems like different software altogether.
Are there any updates in store to improve the cross functionality of iOS that is more than just PXD support?
2021-01-29 14:30:46
Pixelmator for iOS is, originally, a raster-based editor, so it offers only very basic shape editing options (in terms of manipulating the shapes themselves) but you can definitely change the shape styles. If you tap Tools (the paintbrush icon at the top of the screen) with a shape selected, the "Style" and "Arrange" menus should appear. In the "Style" menu, you can add or remove the shape's fill, change its color, add a stroke, and more. Of course, anchor point editing would be a cool thing to add, too.Pixelmator for iOS/ipad does not allow to edit shapes at all. I also donāt have the capability to draw shapes that are either just filled or just stroked on iOS
2021-03-31 21:35:06
2021-04-16 23:13:30