October 6, 2010

Pixelmator 1.6.2 Adds WebP Support

We simply can’t stop! Ten short days have passed since Pixelmator 1.6.1 was released, and what do you know? Today we are hitting your Macs with another great update of Pixelmator. Even more, this one might be huge.

You have probably already heard of that image format Google is working on called WebP (pronounced “weppy”, /(w?p??)/ ). This format achieves over 40% more compression than JPEG and JPEG 2000, without loss of image quality. This means that your images look good while being much smaller in size. It also means a faster experience on your site, smaller hosting costs, and a better Web—and, of course, happier people.

I am very excited to announce that Pixelmator 1.6.2 is the world’s first app to bring WebP support (of any kind). What’s more, it’s not just some microscopic experimental support; it’s complete, full, total, absolute WebP support!

So you can use Pixelmator 1.6.2 to easily open and edit WebP images as well as save or export images or image slices to the WebP format to create smaller, better looking images. You can even use Pixelmator’s Export for Web feature to adjust the degree of compression and see the adjustment preview instantly (the glorious Pixelmator’s Save for Web, ha!).

To enable WebP in Pixelmator’s Export for Web feature, simply type this into your Terminal app:

defaults write com.pixelmatorteam.pixelmator enableWebP YES

Please note: you don’t have to enable WebP for the Export sheet (File > Export > Other > WebP). It’s on there by default.

In addition to WebP support, Pixelmator 1.6.2 also includes some bug fixes. You can Download the update immediately and enjoy being one the first ones to play with, test, or even use the new WebP format.

Comments

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  • Brian

    Are browsers able to read this new Google format, since if your exporting to the web and browsers can’t read it what use is it until all companies jump on board with the new format.

    14 years ago
  • Aidas

    If anyone can succeed with bringing new web image format, it’s Google. WebP is not widely supported by browsers yet. Since there was no application that could view/save/open WebP we thought it would be a good idea to be first.

    Plus if you enable WebP in Export for Web you can easily compare it versus JPEG.

    14 years ago
  • Kento

    I hope the format does succeed so saying “I exported my first WebP file on October 6th, 2010” is something to boast! Also— because it’s superior to jpg, I GUESS.

    14 years ago
  • Oscar Persson

    Awesome! Thanks.

    This will definitely be good for the web.

    14 years ago
  • Klaus Major

    Way coool! Now only the rest of the internet (browsers etc) needs to support this new format 🙂

    Anyone remembers JPEG2000?
    Great format, too, but did anyone really encounter one? I didn’t 😀

    Lets hope Weppy will have a better future.

    14 years ago
  • Philipp

    Too bad the support is that CPU-intensive. Unusable on my Mac Pro (!).

    14 years ago
  • M4v3R

    By the way, did Pixelmator just add support for viewing WebP inside Finder for me? If so – that’s even more awesome!

    14 years ago
  • Charles

    Seems like kind of a waste of time at this point. No browsers support it and I wonder if this may be the same patent issues the video codec does.

    14 years ago
  • Da3en

    I think its really cool how quickly WebP support has been added – but I recommend everyone who is wondering how good WebP actually is to read this: http://x264dev.multimedia.cx/archives/541

    14 years ago
  • TomkOx

    Probably all browsers will support this format in the next 2-3 months, excepts internet exploiter. However I do not use google, google apps, google ads, google formats, google googles etc. I’ll stay with the only one real raster format for the Web: PNG. So: If I do not need this „hot and funny” feature can I skip this update version (1.6.2) of Pixelmator (and can I stay with 1.6.1)?

    14 years ago
  • TomkOx

    Image formats and their compression levels means nothing if you will not use caching for them on the Web.

    14 years ago
  • hopethisusernameisgood

    Just another example of wasting your time. WebP support does not make sense at this time, since no browser officially supports it and it’s unclear whether they will.

    Why don’t you just keep it simple and optimize what you really can do and why people love your software? Loads of bug reports on your support pages, banding in gradients and exporting for web to name a few which are essential features to run this piece of software. If i want to use blown up software i would use photoshop, but this is not what i came here for.

    Please keep yourself based and get through your support section to address most of the issues, this will more likely improve the satisfaction of your customers.

    13 years ago
  • Johan Fredrik Varen

    Quote: “This format achieves over 40% more compression than JPEG and JPEG 2000, without loss of image quality.” The latter may be interpreted as this being a lossless format, which it’s not. I guess you mean it doesn’t lose any more information than JPEG already does.

    13 years ago
  • Pol

    Konvertor was the first software to support fully WebP.
    (On PC only)

    13 years ago
  • Alun Bestor

    If “it’s not just some microscopic experimental support; it’s complete, full, total, absolute WebP support” then why a hidden preference to enable it in Export for Web?

    13 years ago