Development Update

Two short months have passed since the amazing Pixelmator 1.6 Nucleus was released. It was truly an unexpected hit here; download stats as well as sales remain huge, and your feedback is great. We couldn’t be happier about how the latest major update of Pixelmator is doing. A good example of what I mean is the latest Pixelmator reviews—a bunch of 5-star ratings and crazy-nice comments on the MacUpdate website.

We are extremely happy that you like what we do, and this only helps us to keep doing it better.

I also wanted to let you know that we just came back from our summer vacation and we’ve got some really great stuff coming. First of all, we are starting with a minor Pixelmator update. The soon-to-be-released version 1.6.1 will include some bug fixes, a few minor improvements, and a very important remake of the Stroke feature, which we know everyone uses a lot (I’ll tell you about that once 1.6.1 is out).

Also, we finally took some time to work on things that are invisible and challenging mainly from a technological (not UI) standpoint. We fixed things that were old and unsuitable for the future. In other words, we have almost completely established an absolutely modern foundation for Pixelmator. Just a few tiny things left.

There are some other minor, but very important, updates coming to Pixelmator in October and November. If you have followed our development carefully, you will definitely notice that these updates mean something huge is coming.

Stay tuned.

P.S. If there are any problems that bother you in 1.6, there is still time to send a report to bugs@pixelmator.com. There is a good possibility that we will add that fix into 1.6.1.

Thursday, 16 September 2010. Posted by Saulius.

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